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Old New Frontier

Architecture in Virtual Reality

00 Home 01 Sections 02 Books 03 VR 04 Public Space 05 Axonometrics 06 Plans 07 Building
This proposal explores the role of architects in determining the design culture of virtual reality. The rapid proliferation of free and abundant space paired with inexpensive design tools and the emergence of a new class of designer builders, questions the demand for highly trained designers. Due to the unique nature, specifically, the lack of physical and financial limitations, design in virtual reality may be superficially understood to be driven purely by aesthetics, but it necessarily also always includes psychology and politics.

The research is expressed in the form of a megastructure that will be constructed in a virtual world. The plans for the building as well as the axonometric scenes were each done as a series of 32 watercolor paintings. The building contains 85 programs that span between 31 levels and a rooftop garden.

This project began as a masters thesis at John H. Daniels Faculty of Architecture, Landscape and Design under the mentorship of Jeannie Kim.
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Avi Odenheimer 2020